Friday, March 21, 2014

Witch: Day 26

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Today is Day 26, and with only three days left, time is running out for the Witch to earn additional Fame and Notoriety from monster-bashing.  She has decided to visit the Octopus Pool, in the hopes of collecting a few treasures while she waits for monsters to arrive in the Cliff.

The Witch's familiar is having some difficulty finding the hidden path.  At this point, the Familiar's search is simply busy-work.  Unless we were planning on playing a "month two" with this game there's little point in knowing where these other hidden paths are located.  The Familiar's primary purpose (in this game, at least) was to help find the Tremendous Flying Dragon, which she ably performed.
With 118 Fame and 116 Notoriety accumulated, the Witch currently has a game score of 41 (negative scores are a loss, scores of 0 or more are a win).  Let's see if we can augment that score!  The Witch will perform four searches, in an attempt to find the Pool.  Meanwhile, the Familiar will keep Peering for the hidden path.

Witch: Search, Search, Search, Search
Familiar: Peer, Peer, Peer, Peer
The monster die roll is a 2: Serpents and Demons.  No serpents or demons inhabit the Cliff, so we are out of luck today for more monster-bashing.  The Witch's familiar performs four peers and fails to find the hidden path, again. 
The Witch performs four searches, and fails to find the Pool. 
Meanwhile, the Black Knight and the Sorceror head towards the Inn, where a new group of Rogues have taken up residence.  It seems the Sorceror has tired of waiting for Goblins that never arrive in the Borderland, and she and the Black Knight are going to try their hands at eliminating the Rogues again.

Day 1  Day 2  Day 3  Day 4  Day 5  Day 6  Day  7
Day 8  Day 9  Day10 Day11 Day12 Day13 Day14
Day15 Day16 Day17 Day18 Day19 Day20 Day21

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